I am a 5th year Phd student in Computer Science at Brown University, advised by Daniel Ritchie. My research revolves around 3D shapes and scenes: bridging computer graphics and machine learning, I design data-driven algorithms that automate the process of generating 3D shapes and scenes, investigate strategies to make these algorithms more powerful and user friendly, and explore opportunies to apply these algorithms in related tasks in computer vision, robotics and beyond.

I spent my undergraduate time at Williams College, where I enjoyed all the exposures in music theory, studio arts, cognitive science, and many other things (including the mountains).

I am looking for post-docs and full time industry research positions that start after winter 2022. I am not seeking any internships for now.

July 2022
We moved parts of a shape around with a "slot machine" and will share this work at ECCV 2022!
June 2021
We show how to move 3D rooms around (and stitch them together) in a paper accepted to SGP 2021!
July 2020
Kenny's work on a DSL for shape structure synthesis got accepted to SIGGRAPH Asia 2020!
May 2020
Interning at Adobe. Worked from home for too long and my muscles are not strong enough to move furnitures anymore, so now I'm moving object parts!
November 2019
Honored to receive Adobe Research Fellowship 2020.

  • The word "ether" has NOTHING to do with ethereum. I've been using it long before crypto became mainstream. I stand firmly against all cryptocurrencies due to their immense negative impact on the global climate.